The named forest trial beyond the dire bear. Its increased size, endurance, and crushing slam test movement as much as raw damage.
- Temperament
- Hostile predator
- Health
- 165
- Habitat
- Forest
- Group size
- 1–1
- Run speed
- 8.0 m/s
- Drops
- 7 meat 100% leather 100% fur
How it behaves
It notices players within 38 metres, attacks at close range for 36 damage, and pursues until the target escapes its territory.
Hunting notes
Watch the attack wind-up, step outside its reach, and return a strike during recovery. Armor reduces the cost of a mistake, but movement decides the fight.
Preparation and rewards
The dire gorilla is one of the final armor trials and should be treated as a sustained encounter. Its 165 health, increased speed, and crushing slam punish a player who becomes trapped against forest geometry. Draw it into a readable clearing, preserve energy for repeated evasions, and use the armor earned from previous hunts. Guaranteed meat, leather, and fur accompany the kill, while Keeper Aldis provides the progression reward.