A cured hide recovered from many animals. Leather is the material represented by the game’s protective armor and equipment.
How to get it
- DropDeer · 70% chance
- DropRabbit · 35% chance
- DropFox · 60% chance
- DropBoar · 55% chance
- DropMountain Goat · 65% chance
- DropMonitor Lizard · 80% chance
- DropGiant Scorpion · 75% chance
- DropDire Scorpion · 100% chance
- DropDire Lizard · 100% chance
- DropLion · 90% chance
- DropSilverback Gorilla · 80% chance
- DropDire Gorilla · 100% chance
- DropDire Lion · 100% chance
- DropBear · 90% chance
- DropDire Bear · 100% chance
- DropWolf · 70% chance
- DropDire Wolf · 85% chance
What it is used for
A cured hide.
It is not currently consumed by a recipe or quest objective.
Planning notes
Leather comes from animal drops, with the chance depending on species. Large or dire creatures generally offer stronger odds, but passive prey can build a supply with less combat risk. Check the bestiary before choosing a habitat so the hunt matches the material needed.
The current armor pieces are represented as leather equipment but are earned through Keeper Aldis’s quest chain rather than crafted from stored hides. Leather can still be collected and exchanged; do not assume a large stack bypasses the required dire-creature progression.